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 Ninja Gaiden II Review

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ShadowCK
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PostSubject: Ninja Gaiden II Review   Ninja Gaiden II Review EmptySat Nov 21, 2009 10:36 am

The orginal Ninja Gaiden on the Xbox nestled snugly between Halo and Star Wars: Knights of the Old Republic as the second best game on the Xbox system. The hype for Ninja Gaiden II was high, is this the sequel that we have been waiting for?

Story - 6/10

If you care about the story, Ryu's village is attacked and devastated yet again, an artifact is stolen from it yet again and it's up to Ryu to avenge his clan yet again. I wouldn't have minded all of this if it wasn't presented in such a poor and disjointed manner. Worse is the replacement of Rachel with someone named Sonia who not only looks suspiciously similar to her, but is developed worse than she was. The story on a whole would've done a lot better without Sonia.

Gameplay - 8.5/10

If you have ever played a Ninja Gaiden game then you know it's one of the most fastest, furious and rewarding games that you have ever played. Ninja Gaiden II introduces obliteration techniques and regenerating health bar. Obliteration techniques are brutal finishing techniques that apply to practically every enemy in the game, including most bosses. They look great and over the top but sadly, it reduces the game to be more fun to watch than to play. The regenerating health bar however, is useful and increases survivability during the game.

Unfortunately, the gameplay suffers from cheap enemies and an absolutely appalling camera. I expected Ninja Gaiden II to be hard, but to the point where it pushes you away by sheer cheapness. The enemies are constantly attacking you from around corners, shooting spams of rockets at you and performing grapples that take away half of your health. None of this is helped by the camera, which drags itself behind you liked a wounded dog, be in the wrong positions when an enemies is about to attack you and overall being more of a nuisance than being helpful.

Graphics - 8.5/10

The graphics, while they haven't advanced much at all past Sigma and Black, are quite good. The character models in particular are quite slick. Ryu is as fluid and graceful as ever in his brutalizing, his weaponry and movements are flashy, gore is splashing all over the place and limbs are flying everywhere. Most of this is done at a rock solid 60 fps, but occasionally the game will slow down immensely due to too much action or enemies going on screen, turning the game into the lobby scene from the Matrix.

However, the game falls short of the Xbox 360's true potential, instead opting to just be a high resolution version of Ninja Gaiden Black. Everything's real shiny, which is the first rule of making a next generation game, but nothings really detailed to where it grabs your attention. Not to mention that some of the level textures which are quite bland, as well as certain level designs.

Sound - 9/10

For the sound, this is one area of the game where Team Ninja did stick to what works, the soundtrack is really good, plenty of original and atmospheric music that never seems out of place. It does a fantastic job at setting the mood of all the bloodshed that was going on. Voice acting is solid, the voice actors do a fantastic job at portraying the characters and the sound effects for the weapons are awesome; the bone-crunching and slicing noises are simply brilliant and really make those finishing blows all the more satisfying.

Overall - 8.8/10

Ninja Gaiden 2 may have flaws and may not be the worthy successor to Ninja Gaiden for the orginal Xbox, but no one can deny that it's a great action game around today. The difficult bosses, the smooth action, the blood and gore, and the whole experience gave me a few sly grins throughout my day.

Ups
+ Rewarding Gameplay
+ Great Graphics
+ Satisfying Sound/Music

Downs
- Horrible, Horrible, Camera
- The Difficulty/Cheap Factor
- Poor Story


Last edited by ShadowCK on Mon Dec 07, 2009 3:19 pm; edited 2 times in total
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dreadraptor85
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PostSubject: Re: Ninja Gaiden II Review   Ninja Gaiden II Review EmptySat Nov 21, 2009 5:47 pm

The camera angle is the worst enemy in Ninja Gaiden games. (except for the really old ones.)
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ShadowCK
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PostSubject: Re: Ninja Gaiden II Review   Ninja Gaiden II Review EmptySat Nov 21, 2009 10:20 pm

dreadraptor85 wrote:
The camera angle is the worst enemy in Ninja Gaiden games. (except for the really old ones.)
Yeah, It's a shame as well. It's a very deep, challenging and rewarding game.
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dreadraptor85
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PostSubject: Re: Ninja Gaiden II Review   Ninja Gaiden II Review EmptyMon Nov 23, 2009 11:06 pm

They should make Ninja Gaiden 3 with online features like Sigma 2.

co-op and stuff like that.
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