Posts : 2259 Join date : 2010-01-28 Location : Canada
Subject: Re: Halo: Reach. The official thread. Mon Jun 21, 2010 11:56 pm
I HAVE THE BEST AVATAR THAT IS HALO!!!
MasterCheef Petty Officer 2nd Class
Posts : 101 Join date : 2010-07-06
Subject: Re: Halo: Reach. The official thread. Thu Jul 08, 2010 11:31 am
FUCKING GOTY, BLOWS ANY PS3 EXCLUSIVE OUT OF THE WATER, REACH REACH REACH
FUCKING SONY BITCHES LIKE ELPRESADOR OR SOME SHIT CAN COMPLAIN ABOUT HOW FUCKING OVERRATED IT IS, WELL THE FACT IS, ITS FUCKING GAME OF THEY YEAR, SO FUCK YOU N00BS
Madtoker Master Chief Petty Officer
Posts : 456 Join date : 2010-04-09 Age : 33 Location : Lawlalwaw
Subject: Re: Halo: Reach. The official thread. Thu Jul 08, 2010 12:00 pm
i just pre-ordered the standard edition
Blixtstorm Four Star General (Moderator)
Posts : 2699 Join date : 2009-09-12 Age : 34 Location : Swēoþēod/Svíþjóð
Subject: Re: Halo: Reach. The official thread. Sun Jul 18, 2010 7:26 am
Blaze
Posts : 7 Join date : 2010-06-03
Subject: Re: Halo: Reach. The official thread. Fri Jul 23, 2010 2:26 am
Posts : 1984 Join date : 2010-01-12 Age : 29 Location : Amagakure
Subject: Re: Halo: Reach. The official thread. Fri Jul 23, 2010 5:51 pm
heres a new vid about the customisation on your multiplayer character
ghost23 Four Star General (Moderator)
Posts : 3425 Join date : 2009-12-16 Location : Australia
Subject: Re: Halo: Reach. The official thread. Fri Jul 23, 2010 10:08 pm
AndrejTheReviewer wrote:
heres a new vid about the customisation on your multiplayer character
I can't get over how much customisation there is going to be in Reach. It's gonna be amazing and I can't wait to see what the community does with it.
Teckno Command Master Chief Petty Officer
Posts : 596 Join date : 2010-07-27
Subject: Re: Halo: Reach. The official thread. Thu Jul 29, 2010 2:54 pm
I hoped they would give us 1 lvl on the single player. I really do hope the AI improves by a lot, it was horrible in Halo 3!
ghost23 Four Star General (Moderator)
Posts : 3425 Join date : 2009-12-16 Location : Australia
Subject: Re: Halo: Reach. The official thread. Fri Jul 30, 2010 11:11 pm
ACHIEVEMENTS REVEALED!!!
1. Completed the Campaign on Normal difficulty. 2. Completed the Campaign on Heroic difficulty. 3. Completed the Campaign on Legendary difficulty. 4. Completed every mission in Halo: Reach alone, on Legendary. 5. Completed the 2nd mission on Normal or harder. 6. Completed the 3rd mission on Normal or harder. 7. Completed the 4th mission on Normal or harder. 8. Completed the 5th mission on Normal or harder. 9. Completed the 6th mission on Normal or harder. 10. Completed the 7th mission on Normal or harder. 11. Completed the 8th mission on Normal or harder. 12. Completed the 9th mission on Normal or harder. 13. Completed the 10th mission on Normal or harder. 14. Cleared the 2nd mission without setting foot in a drivable vehicle. 15. Killed 2 vehicles at once with the Target Locator in the 3rd mission. 16. Hijacked a Banshee during the Reach Campaign. 17. Killed the Elite Zealot before he escaped during the 5th mission. 18. Performed an Assassination against an Elite to survive a fall that would've been fatal. 19. Destroyed the Corvette's engines & escort in under 3 minutes in the 6th mission on Heroic or harder. 20. Finished the 9th mission on Legendary with the Scorpion intact. 21. Earned a Triple Kill while Jetpacking in Campaign, Firefight or Matchmaking. 22. Killed 7 Moa during the 2nd mission of the Campaign. 23. Killed 3 of the anti-aircraft batteries during the 8th mission. 24. Used a Health Pack to replenish life after taking body damage. 25. Performed an Assassination on an enemy. 26. Killed 10 enemies in a Firefight or Campaign session with the M6G pistol. 27. Killed 10 enemies in a Firefight or Campaign session with the DMR. 28. Traded weapons with an AI ally in Campaign. 29. Killed 10 enemies in Firefight or Campaign with a supercombine explosion. 30. Let a teammate spawn on you 5 times in an Invasion Matchmaking game. 31. Earned a First Strike Medal in a Matchmaking game. 32. Won a game of Invasion in the 1st phase. 33. Earned a Killing Spree in multiplayer Matchmaking. 34. Earned a Killionaire medal in Firefight. 35. As an Elite, killed 5 Spartan players in Matchmaking. 36. Scored 15,000 points in Score Attack Firefight Matchmaking. 37. Scored 50,000 points in a Firefight game. 38. Scored 200,000 points in a Firefight game. 39. Scored 1,000,000 points in a Firefight game. 40. Completed a Firefight set on Legendary without dying. 41. Purchased an item from the Armory that required the rank of Lt. Colonel. 42. Reached the rank of Corporal in the UNSC. 43. Reached the rank of Captain in the UNSC. 44. Used the File Browser to upload a file to your File Share. 45. Completed all of the Daily Challenges in a given day. 46. Purchased an item from the Armory. 47. Recommended a file to someone. 48. Advanced a Commendation to a Silver state. 49. Completed a Weekly Challenge.
Stigma Four Star General (Moderator)
Posts : 2309 Join date : 2009-12-01 Location : US
Subject: Re: Halo: Reach. The official thread. Fri Jul 30, 2010 11:38 pm
The Game, Set, Match achievement is pretty crazy. A Monument to all Your Sins sounds pretty challenging as well.
Arbiteris Four Star General (Moderator)
Posts : 5064 Join date : 2009-09-15 Location : Sanghelios
Subject: Re: Halo: Reach. The official thread. Sat Jul 31, 2010 9:11 am
Hahah I love how there naming the achievments off of lines in the previous games.TANK BEATS EVERYTHING!
Master_Chief Lieutenant, Junior Grade
Posts : 3050 Join date : 2009-09-30 Location : Area 51
Subject: Re: Halo: Reach. The official thread. Thu Aug 12, 2010 2:16 am
HellJumper wrote:
Hahah I love how there naming the achievments off of lines in the previous games.TANK BEATS EVERYTHING!
LOL I noticed that too.
Reasoner Seaman Apprentice
Posts : 29 Join date : 2010-08-16
Subject: Re: Halo: Reach. The official thread. Sun Aug 22, 2010 1:11 pm
So what is different from halo reach then the past games? Neither then the forge features which I'm not willing to spend 60$ just for that feature alone.
Guest Guest
Subject: Re: Halo: Reach. The official thread. Sun Aug 22, 2010 6:05 pm
Reasoner wrote:
So what is different from halo reach then the past games? Neither then the forge features which I'm not willing to spend 60$ just for that feature alone.
New multiplayer, better engine, better graphics, WAY better firefight, amazing story and campaign, new guns, forge world....
Honestly though, thats how sequels are! They arent going to change everything from the previous so its like a whole new game, its the next in its series, its going to relate to its predecessor. If someone is going to complain how its like the previous, DONT BUY SEQUELS!
Reasoner Seaman Apprentice
Posts : 29 Join date : 2010-08-16
Subject: Re: Halo: Reach. The official thread. Sun Aug 22, 2010 8:01 pm
New multiplayer,
How is it "New"? Im under the influence it's the same as the previous one.
better engine
...So it loads faster...So?
, better graphics
Cant tell much of a differnce if at all.
, WAY better firefight,
How is it different?
amazing story and campaign,
We alreayd now how th story ends, seems kinda dull to me.
new guns, Yes, I want to see this
forge world....
I dont like forge.
Honestly though, thats how sequels are! They arent going to change everything from the previous so its like a whole new game, its the next in its series, its going to relate to its predecessor. If someone is going to complain how its like the previous, DONT BUY SEQUELS![/quote]
It just seems to me sequels are supposed to be changed at least in a third of a way, Halo is just one game with updated guns and graphics for all I care. I will be willing to buy this from a friend used for 10$.
The things that are bad though...
Alan1994 Chief Warrant Officer 3
Posts : 1146 Join date : 2010-03-08
Subject: Re: Halo: Reach. The official thread. Mon Sep 06, 2010 12:10 pm
I'm all for opinions but don't be a troll. "I don't like Forge". Go play Call of Duty you fucking scrub.
Pein Four Star General (Moderator)
Posts : 1984 Join date : 2010-01-12 Age : 29 Location : Amagakure
Subject: Re: Halo: Reach. The official thread. Mon Sep 06, 2010 12:24 pm
Reasoner wrote:
New multiplayer,
How is it "New"? Im under the influence it's the same as the previous one.
better engine
...So it loads faster...So?
, better graphics
Cant tell much of a differnce if at all.
, WAY better firefight,
How is it different?
amazing story and campaign,
We alreayd now how th story ends, seems kinda dull to me.
new guns, Yes, I want to see this
forge world....
I dont like forge.
Honestly though, thats how sequels are! They arent going to change everything from the previous so its like a whole new game, its the next in its series, its going to relate to its predecessor. If someone is going to complain how its like the previous, DONT BUY SEQUELS!
It just seems to me sequels are supposed to be changed at least in a third of a way, Halo is just one game with updated guns and graphics for all I care. I will be willing to buy this from a friend used for 10$.
The things that are bad though...[/quote]
it is new,new maps,new vehicles,new stuff like the sprinting,jetpacking,evade option,the force field thingy and i believe it also has the armor lock thingy,also new modes to play
it doesnt load faster,the engine makes new kind of cutscenes and better graphics and more fluid gameplay than before
you cant tell a difference? WTF,compare halo 3 and halo reach on the same screen and you will see a big difference
as for the firefight,it has matchmaking,you can set up in each wave what kind of enemies you want to fight,you can put unlimited ammo on your weapons,have a constant camo,faster health recharge,and more health,you can jump higher if you want,you can also walk like the flash,firefight is million times different than the one in odst
you know the story? WTF then tell me which of the team dies or who lives? or how do they die or how reach will fall? how did the pillar of autumn escaped from reach? do you know how? NO!! so if someone says that shit its just simply retarded in my opinion and also i read somewhere doctor halsey programmed cortana for the first time and we dont know how cortana got in the pillar of autumn so you dont know the story
and also how can you not like forge?
you can make your own map however you want and do stuff,you can race,make the map to be a platform kind of game,you can make puzzles and stuff,you can do everything you want in forge,i just dont seem how can you not like forge dude..
TRF Chief Warrant Officer 5
Posts : 1480 Join date : 2009-10-03
Subject: Re: Halo: Reach. The official thread. Mon Sep 06, 2010 12:32 pm
Reasoner wrote:
So what is different from halo reach then the past games? Neither then the forge features which I'm not willing to spend 60$ just for that feature alone.
This is probably the biggest change to any Halo game.
-New multiplayer modes -Forgeworld AND Forge mode (I pity you if you don't like it) -New campaign (of course) -Armor abilities to replace the equipment -New ranking system -New weapons (all rebalanced, as well as some weapons taken out) -New, COMPLETELY customizable Firefight 2.0 (you can customize AI, settings, and skulls, and people can download your setlist) -Crisper graphics with more detail -New, larger maps -New customizable armors (that carry over to the campaign) -New vehicles
There is so much content crammed into the game it's ridiculous, making $60 quite a generous price tag. Hell, I got it for $20 since I traded in inFAMOUS and Borderlands as part of a deal with GameStop.
Alan1994 wrote:
I'm all for opinions but don't be a troll. "I don't like Forge". Go play Call of Duty you fucking scrub.
Pwn'd!
P.S. If we have an official Reach thread, why am I seeing all of these other Reach threads popping up?
Guest Guest
Subject: Re: Halo: Reach. The official thread. Mon Sep 06, 2010 10:23 pm
Reasoner wrote:
New multiplayer,
How is it "New"? Im under the influence it's the same as the previous one.
better engine
...So it loads faster...So?
, better graphics
Cant tell much of a differnce if at all.
, WAY better firefight,
How is it different?
amazing story and campaign,
We alreayd now how th story ends, seems kinda dull to me.
new guns, Yes, I want to see this
forge world....
I dont like forge.
Honestly though, thats how sequels are! They arent going to change everything from the previous so its like a whole new game, its the next in its series, its going to relate to its predecessor. If someone is going to complain how its like the previous, DONT BUY SEQUELS!
It just seems to me sequels are supposed to be changed at least in a third of a way, Halo is just one game with updated guns and graphics for all I care. I will be willing to buy this from a friend used for 10$.
The things that are bad though...[/quote]
You are totally right. The MP is exactly the same, I mean yeah Halo 3 had classes and armor abilities. Firefight is exactly the same. Definetly no graphical improvements. And yeah, the engine is reason for better load times. God damn, there is not a big enough facepalm for you.
lightlamp Master Chief Petty Officer
Posts : 948 Join date : 2009-09-11
Subject: Re: Halo: Reach. The official thread. Tue Sep 07, 2010 8:28 am
I just got an email from GAME saying there starting to process my order so i can get it for release day.
MacReady
Posts : 4 Join date : 2010-09-13
Subject: Re: Halo: Reach. The official thread. Mon Sep 13, 2010 4:21 pm
LOL, my friend bought Mafia II yesterday Can't wait to rub in his face that I'll be getting the game of the year soon while he's playing a rip-off of the Godfather game on 360
Pickles Chief Warrant Officer 4
Posts : 1189 Join date : 2009-12-01
Subject: Re: Halo: Reach. The official thread. Tue Sep 14, 2010 1:31 am
TRF-is-Obese wrote:
I hoped they would give us 1 lvl on the single player. I really do hope the AI improves by a lot, it was horrible in Halo 3!
Really?
I always thought Halo had good AI.
Well if you're talking about the teammate AI then that's a different story.