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 Framerate upscaler!!

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Alan1994
Chief Warrant Officer 3
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Alan1994

Posts : 1146
Join date : 2010-03-08

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PostSubject: Framerate upscaler!!   Framerate upscaler!! EmptyMon Aug 30, 2010 7:30 pm

http://www.eurogamer.net/articles/digitalfoundry-force-unleashed-60fps-tech-article

TL:DR version.

Basically LucasArts have found a way to make a mainly v-locked 30 FPS game to give the same responsiveness and feel of a 60 FPS game, basically saving a whole lot of processing power than it would have taken to make it actually 60 FPS.

The potential here is termendous! Game developers could make a 15 FPS to give the same impression as a 30 FPS game and double the visual fidelity by using this tech!! This could expand the life and quality of this generations software. Progression of hardware through software engines. Brillant.
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Stoney
Lieutenant, Junior Grade
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Stoney

Posts : 2812
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Age : 31
Location : In the gutter

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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyMon Aug 30, 2010 8:36 pm

Interesting. And judging by the was Star Wars Force Unleashed 2 is looking in those screens it could be a big breakthrough. The game looks gorgeous.
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Teckno
Command Master Chief Petty Officer
Command Master Chief Petty Officer


Posts : 596
Join date : 2010-07-27

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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyMon Aug 30, 2010 9:00 pm

All new games start at 55$?
Hopefully.
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ghost23
Four Star General (Moderator)
Four Star General (Moderator)


Posts : 3425
Join date : 2009-12-16
Location : Australia

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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyTue Aug 31, 2010 5:47 am

wow I never thought Force Unleashed 2 was that technically powerful.
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TRF
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TRF

Posts : 1480
Join date : 2009-10-03

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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyTue Aug 31, 2010 5:57 am

So that means a game running at 60 FPS . . . holy crap. Shocked
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ghost23
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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyTue Aug 31, 2010 6:56 am

TRF wrote:
So that means a game running at 60 FPS . . . holy crap. Shocked

No like Allan said, if developers can make it look like it is running at twice the frame rate it really is, console games can look a lot better because they can allocate more resources without having to worry about frame rate drops.
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TRF
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TRF

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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyTue Aug 31, 2010 7:39 am

ghost23 wrote:
TRF wrote:
So that means a game running at 60 FPS . . . holy crap. Shocked

No like Allan said, if developers can make it look like it is running at twice the frame rate it really is, console games can look a lot better because they can allocate more resources without having to worry about frame rate drops.
Right. I'm saying imagine if this technology was applied to a game running at 60 FPS. It'd be even more smooth and beautiful.
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ghost23
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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyTue Aug 31, 2010 7:45 am

TRF wrote:
ghost23 wrote:
TRF wrote:
So that means a game running at 60 FPS . . . holy crap. Shocked

No like Allan said, if developers can make it look like it is running at twice the frame rate it really is, console games can look a lot better because they can allocate more resources without having to worry about frame rate drops.
Right. I'm saying imagine if this technology was applied to a game running at 60 FPS. It'd be even more smooth and beautiful.

oh sorry i misunderstood your post.
However I think there is a limit on the frame rate your eyes can see. Can't remember exactly what the number is off the top of my head.
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TRF
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TRF

Posts : 1480
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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyTue Aug 31, 2010 7:47 am

ghost23 wrote:
TRF wrote:
ghost23 wrote:
TRF wrote:
So that means a game running at 60 FPS . . . holy crap. Shocked

No like Allan said, if developers can make it look like it is running at twice the frame rate it really is, console games can look a lot better because they can allocate more resources without having to worry about frame rate drops.
Right. I'm saying imagine if this technology was applied to a game running at 60 FPS. It'd be even more smooth and beautiful.

oh sorry i misunderstood your post.
However I think there is a limit on the frame rate your eyes can see. Can't remember exactly what the number is off the top of my head.
I doubt it's 120 because I think certain PC games can run at 120.
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Stoney
Lieutenant, Junior Grade
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Stoney

Posts : 2812
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Age : 31
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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptyTue Aug 31, 2010 9:38 am

ghost23 wrote:
TRF wrote:
ghost23 wrote:
TRF wrote:
So that means a game running at 60 FPS . . . holy crap. Shocked

No like Allan said, if developers can make it look like it is running at twice the frame rate it really is, console games can look a lot better because they can allocate more resources without having to worry about frame rate drops.
Right. I'm saying imagine if this technology was applied to a game running at 60 FPS. It'd be even more smooth and beautiful.

oh sorry i misunderstood your post.
However I think there is a limit on the frame rate your eyes can see. Can't remember exactly what the number is off the top of my head.

I think its around the 40 mark.
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Stigma
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Stigma

Posts : 2309
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Location : US

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PostSubject: Re: Framerate upscaler!!   Framerate upscaler!! EmptySat Oct 09, 2010 11:13 pm

Stoney wrote:
ghost23 wrote:
TRF wrote:
ghost23 wrote:
TRF wrote:
So that means a game running at 60 FPS . . . holy crap. Shocked

No like Allan said, if developers can make it look like it is running at twice the frame rate it really is, console games can look a lot better because they can allocate more resources without having to worry about frame rate drops.
Right. I'm saying imagine if this technology was applied to a game running at 60 FPS. It'd be even more smooth and beautiful.

oh sorry i misunderstood your post.
However I think there is a limit on the frame rate your eyes can see. Can't remember exactly what the number is off the top of my head.

I think its around the 40 mark.

haha I don't think it's that simple

http://www.100fps.com/how_many_frames_can_humans_see.htm
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