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 A Brief History of all Consoles Wars and What it Means for today

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343_Guilty_Spark
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PostSubject: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySun Sep 06, 2009 3:42 am

This article will attempt to show how the history of the video game industry supports the widely held opinion that the Xbox 360 is the best gaming machine of the current generation and will come out on top in the end.


Generation 1: 1972-1975

It was all about Pong. Everyone wanted to play it at home and Atari and Magnavox fought each other for the right to do it. In the end Atari had to pay Magnovox but they still won the console war.

Result: The simpler more user friendly machine won, (Atari).


Generation 2: 1976-1983


Atari dominated the market. The Colecovision and the Intelevision came out after the Atari 2600 VCS but neither beat it. Even Atari's 5200 couldn't beat the 2600. It still remains one of the highest selling systems in the world. It wouldn't be until 2009 before another US made consoles would beat it's record sales.

Result: The cheaper less powerful machine with all the popular franchises won, (Atari).

Generation 3: 1985-1989


After the fall of the video game market in 1983 Nintendo released the NES. It was a huge hit and completely returned video games to their rightful place as an entertainment medium. Sega released the much more powerful Sega Master System but couldn't take back the market share that Nintendo had developed by making it to the market earlier. Atari released the 7800 even later than Sega but the system was a whole generation behind and was more like a 2600 or 5200.

Result: The less powerful machine with the more popular franchises won, (Nintendo).

Generation 4: 1989-1996

Sega released the Genesis/MegaDrive. It maked the aging NES look like a joke graphically. With the help of Sonic The Hedgehog Sega took over 50% market share. NEC released the Turbo Grafx-16, also known as the PC engine, but while popular in Japan it failed to impress with it's very 8bit like graphics. The Neo Geo cost so much nobody could afford it and Nintendo entered the race with the SNES just in time to fight back. It basically came down to Sega Vs Nintendo. In the end arguments can be made on both sides as to who one the 16bit generation. It should be noted that the Genesis actually had a more powerful CPU while the SNES had a slightly better graphics processor. Graphics were about the same on both machines. Sega lost a lot of money on add on peripherals and Nintendo won back most of it's market share. Both companies came out of the 16bit generation bloody.

Result: Too many hardware changes that confused consumers ended up losing Sega it's market share to Nintendo who focused on the games. (Nintendo won)

Generation 5: 1996-1999

Early systems like the 3DO don't really count because they were marketed as multi-media machines and failed to make any kind of dent in the video game market with such high priced hardware. Sega released the also expensive Saturn, then came Sony's Playstation and finally the Nintendo 64. Newcomer Sony managed to throw it's weight around and buy up tons of exclusives even though the N64 was more powerful and the Sega Saturn was first on the market. Few people know this but the Saturn was actually more powerful than the Playstation. It was, unfortunately for Sega, very difficult to program for. It had multiple processors much like the PS3's Cell Processor that developers had to invest too much money to get quality games from. Games were easier and cheaper to make on the Playstation and Sony was willing to pay for exclusives.

Result: The least powerful won because it was easy to program for, cheap to makes games on, and could buy exclusives with a budget from the non-gaming side of the company. (Sony won)

Generation 6: 1999-2005

Sega released the critically acclaimed Dreamcast, but the shadow of the upcoming PS2 was just too much and gamers snubbed the Dreamcast in favor of the the over hyped Emotion Engine. Sony released the PS2, the Dreamcast left the market and Nintendo and Microsoft entered the war with machines both more powerful than the PS2. Sony stayed on top thanks to loyal fans, a brand considered cool, and game franchises carried over from the original Playstation. New franchises like Halo, Forza, and Ninja Gaiden proved the Xbox a superior system, and Microsoft was able to build popularity thanks to online gaming. However, Sony stayed out in front.

Result: The less powerful machine won thanks to tons of games for just about every type of gamer. (Sony won)

Generation 7: 2007-Present

Microsoft released the Xbox 360 to record sales. Sony and Nintendo released the PS3 and Wii respectively. Thanks to the easy to developer for gimmicky hardware of the Wii and the kids and soccer moms who it appeals to the Wii has sold record numbers. It is however outdated "last gen" technology and only appeals to hardcore Nintendo fans, casual gamers, and kids. Some hardcore gamers have picked up the Wii, but it is usually in addition to a real current gen machine. The PS3 suffered from a lack of developer support thanks to it's difficult to program for hardware and small user base due to it's extremely high price tag. While the Sony has reduced it's price, increased purchased exclusives, and changed it's hardware a number of times, the Xbox 360 remains the leader in current gen sales and popularity.

Result: The Wii remains successful but irrelevant. The Xbox 360 is leading in sales and service and the PS3 has yet gain much ground.



What it all means for today.


History has shown that the least powerful machine with the cheapest price and popular games will win. Sony really messed up by making a machine so expensive and yet only slightly more powerful. History has also shown that too many hardware changes confuse consumers and result in less sales. While the Xbox has remained functionally the same as it improves internally, the PS3 has reduced featured and even changed it's appearance.

Sony fans fail to realize that what they are paying for is not better games or graphics, but the ego of the Sony company and tis' executives pockets. To say the war was over with the release of Kill Zone 2 is ridicules and only wishful thinking on behalf of a desperate mind controlled by a cult like obsession with a company who only cares about tricking them into giving them money.

When Sony realized they screwed up and had to make the PS3 less expensive did they send checks out to all their fans to say sorry or even gift cards? Sony fans like to say that Microsoft screwed it's fans with bad hardware yet Microsoft is willing to pay for all repairs to make things right. Plus they improved their hardware to fix the problem which cost them more money and then even drop the price.

In the end, it's the games that will make the difference. In my opinion the Xbox 360 still has the most appealing games both now and coming soon. The Xbox 360 recently beat out the Atari 2600 as the highest selling American made system of all time. It took Microsoft much less time to do it too. If the console war is truly over then it's very clear who the winner is. Microsoft.

-343
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dudeoftheages
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptyMon Sep 07, 2009 6:14 am

Wow, you sure know your history man. I doubt there's even a PS3 fan that could understand your post. I can't wait for history to repeat itself and watch Sony die and all it's fan crumble with shame.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptyMon Sep 07, 2009 8:17 am

lol!
I bet they would rather die, then admit your right.
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GeneralMLD
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PostSubject: RE   A Brief History of all Consoles Wars and What it Means for today EmptyMon Sep 07, 2009 6:42 pm

very nice summary
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptyTue Sep 08, 2009 4:48 pm

GeneralMLD wrote:
very nice summary

Looks like you just shut up those Brownies with your new video on a similar subject to this. Good work, both of you guy.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 1:58 am

i wanna know why the wii is irrelevant
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:01 am

oh and only one hardware change in the 4th generation confused the customers but the ps2 slim hardware change skyrocketed the ps2's sales so some patterns in history dont always follow the same pattern.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:07 am

xero135 wrote:
i wanna know why the wii is irrelevant

It's irrelevant to the PS3 and Xbox 360 fans becuase it doesn't have the same apeal. The Wii is a fun system with lots of great games. But it is a generation behind in the hardware department and Nintendo is more interested in mining the casual market than securing the best possible graphics and multiplateform games.

The Wii is a lot like a slightly upgraded Gamecube with a motion controller. The Xbox 360 and the PS3 are true next gen consoles with the highest tech available at the time.

So, the Wii is irrelevant to the console war because it isn't the same kind of machine as the others.

I have nothing against the Wii myself. It doesn't try to be anything it isn't. A gaming console for Nintendo fans that appeals to new audiences. Nintendo made a smart move and is raking in money. It couldn't do justice to Halo 3 and KZ2 and that's why to fans of both it is irrelevant.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:15 am

xero135 wrote:
i wanna know why the wii is irrelevant

the whole history was good except the wii is irrelevant, be cause fanboys don't want to think they are in 2nd or 3rd place, people go on about sales day in and out about 360 vs ps3, but makes me laugh they ignore the wii's dominance in console market because they don't game on it, bottom line is both 360 and Sony are losing to an infer era console in the sales department, which begs to differ why does the history matter before if your choosing to ignore the wii in this generation?
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:19 am

xero135 wrote:
oh and only one hardware change in the 4th generation confused the customers but the ps2 slim hardware change skyrocketed the ps2's sales so some patterns in history dont always follow the same pattern.

The Genesis had two major hardware add-ons and three console revisions and one new hybrid model.

The console revisions don't really matter, but the hardware changes do.

The Sega CD was the most advanced medium for games at the time. But it was expensive and people didn't understand the need for it.

The 32X was an addon that made the Genesis much MUCH more powerful than all the other systems. But it was expensive and people didn't see a need for it.

The CDX was a hybrid of the Sega CD and the Genesis. It wasn't easily compatible with the 32X.

Then there were games that required the Sega Cd and the 32x installed to play. Further confusing consumers.

By the end of the 4th generation, people didn't know what all to make of all the variations.

Right now there are several models of the PS3 with varying degrees of backward compatibility and a new slim model with no PS2 compatibility less usb and such.

History merely suggest that the PS3s many variations may have contributed to slow sales. It's high price probably didn't help either. The Xbox 360 comes in a few flavors too, but they all have the same backward compatibility and play the same games. The differences are minor and mostly cosmetic.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:25 am

[quote=\"xazrim\"][quote=\"xero135\"]i wanna know why the wii is irrelevant[/quote]

the whole history was good except the wii is irrelevant, be cause fanboys don\'t want to think they are in 2nd or 3rd place, people go on about sales day in and out about 360 vs ps3, but makes me laugh they ignore the wii\'s dominance in console market because they don\'t game on it, bottom line is both 360 and Sony are losing to an infer era console in the sales department, which begs to differ why does the history matter before if your choosing to ignore the wii in this generation?[/quote]

The Wii is the weakest machine on the market.

History likes that, and it is winning.

The thing is in how you define this generation. Xbox fans are happy with 2nd place because in my opinion the Wii lives outside this generation in a bubble.

That bubble is the new casual market that Nintendo created by attaching motion controls to a slightly upgraded Gamecube. Soccer Moms may love Wii Fit, but they don\'t play Halo or Killzone 2.

Does a machine sold to a Soccer Mom who will never buy a game beyond Wii Sports or Wii Fit really matter? I don\'t think so. Hardcore gamers who have been playing games all their life care about the real meaty games, not gimmicky fun to waist some time with.

There are some great games on the Wii like Zelda, Metroid, etc. But bot Xbox 360 and PS3 fans the Wii is more of a \"additional\" console to go along with their preferred machine. And only then if they can find enough games to make it worth it.

My point is the Wii is irrelevant to Xbox 360 and PS3 fans BECAUSE the hardcore gamers give little consideration to it.

Is it a fun system with great games? Yes. Can it play the most advanced games of today? No.


Last edited by 343_Guilty_Spark on Sat Sep 12, 2009 2:30 am; edited 1 time in total
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:26 am

Nice post man.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:26 am

343_Guilty_Spark wrote:
xero135 wrote:
oh and only one hardware change in the 4th generation confused the customers but the ps2 slim hardware change skyrocketed the ps2's sales so some patterns in history dont always follow the same pattern.

The Genesis had two major hardware add-ons and three console revisions and one new hybrid model.

The console revisions don't really matter, but the hardware changes do.

The Sega CD was the most advanced medium for games at the time. But it was expensive and people didn't understand the need for it.

The 32X was an addon that made the Genesis much MUCH more powerful than all the other systems. But it was expensive and people didn't see a need for it.

The CDX was a hybrid of the Sega CD and the Genesis. It wasn't easily compatible with the 32X.

Then there were games that required the Sega Cd and the 32x installed to play. Further confusing consumers.

By the end of the 4th generation, people didn't know what all to make of all the variations.

Right now there are several models of the PS3 with varying degrees of backward compatibility and a new slim model with no PS2 compatibility less usb and such.

History merely suggest that the PS3s many variations may have contributed to slow sales. It's high price probably didn't help either. The Xbox 360 comes in a few flavors too, but they all have the same backward compatibility and play the same games. The differences are minor and mostly cosmetic.

but Microsoft don't have 2 consoles an hand-held on market, Sony still supports the ps2 so there is no need for new slim version of ps3 to have b/c, and all fatty ps3 with and without b/c are being phased out by Sony, 360 need to have b/c because Microsoft dropped the original xbox
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:34 am

xazrim wrote:


but Microsoft don't have 2 consoles an hand-held on market, Sony still supports the ps2 so there is no need for new slim version of ps3 to have b/c, and all fatty ps3 with and without b/c are being phased out by Sony, 360 need to have b/c because Microsoft dropped the original xbox

I'm sorry but that made very little sense.

The PS2 has nothing to do with this generation and the damage caused by the PS3's revisions can't be undone by adding yet another model on the market. Sony saw a spike in sales, but that spike represents a launch of a new system. The way the system should have been in the beginning.

The Wii makes sense to moms and dads buying christmas gifts, so does the Xbox 360. The confusion that Sony has caused to themselves, history suggests, will do them more harm then good.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 2:41 am

343_Guilty_Spark wrote:
xazrim wrote:
xero135 wrote:
i wanna know why the wii is irrelevant

the whole history was good except the wii is irrelevant, be cause fanboys don't want to think they are in 2nd or 3rd place, people go on about sales day in and out about 360 vs ps3, but makes me laugh they ignore the wii's dominance in console market because they don't game on it, bottom line is both 360 and Sony are losing to an infer era console in the sales department, which begs to differ why does the history matter before if your choosing to ignore the wii in this generation?

The Wii is the weakest machine on the market.

History likes that, and it is winning.

The thing is in how you define this generation. I feel the Wii lives outside this generation in a bubble.

That bubble is the new casual market that Nintendo created by attaching motion controls to a slightly upgraded Gamecube.

Soccer Moms may love Wii Fit, but they don't play Halo or Killzone 2.

My point is the Wii is irrelevant to Xbox 360 and PS3 fans BECAUSE the hardcore gamers give little consideration to it.

Is it a fun system with great games? Yes. Can it play the most advanced games of today? No.

your history is about weak and strong console pushing each other in and out of the market, the wii unlike a lot of other gaming hardware has stood its ground and not buckled under pressure of present consoles that had better harware / software, so the wii is relevant, it may not be to hardcore fanboys of ps3 or 360 but to the market overall they dominate while rest lag behind, who we to say what games are fun or not, we can only give our opinions, its sales prove it is successful to the majority or else they would have made that shift to xbox360 or ps3, like older console wars it was user base that determined the outcome along with software, wii has managed to gain the user base at least
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptySat Sep 12, 2009 7:24 am

343_Guilty_Spark wrote:
xero135 wrote:
oh and only one hardware change in the 4th generation confused the customers but the ps2 slim hardware change skyrocketed the ps2's sales so some patterns in history dont always follow the same pattern.

The Genesis had two major hardware add-ons and three console revisions and one new hybrid model.

The console revisions don't really matter, but the hardware changes do.

The Sega CD was the most advanced medium for games at the time. But it was expensive and people didn't understand the need for it.

The 32X was an addon that made the Genesis much MUCH more powerful than all the other systems. But it was expensive and people didn't see a need for it.

The CDX was a hybrid of the Sega CD and the Genesis. It wasn't easily compatible with the 32X.

Then there were games that required the Sega Cd and the 32x installed to play. Further confusing consumers.

By the end of the 4th generation, people didn't know what all to make of all the variations.

Right now there are several models of the PS3 with varying degrees of backward compatibility and a new slim model with no PS2 compatibility less usb and such.

History merely suggest that the PS3s many variations may have contributed to slow sales. It's high price probably didn't help either. The Xbox 360 comes in a few flavors too, but they all have the same backward compatibility and play the same games. The differences are minor and mostly cosmetic.
true i never thought of it like that. ur right about the changes a lot of the changes were for the worse but luckily i got mine when it had bc and sd card readers and a 80 gig hardrive imo that was the best one.
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptyFri Feb 26, 2010 12:29 pm

Lol people lorrrrve the IM I put on here Razz
it's all thanks to xplosi really
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PostSubject: Re: A Brief History of all Consoles Wars and What it Means for today   A Brief History of all Consoles Wars and What it Means for today EmptyFri Feb 26, 2010 12:39 pm

Oh thank goodness they didnt get to the IM
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