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 I am disapoint.

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Pickles
Chief Warrant Officer 4
Chief Warrant Officer 4
Pickles

Posts : 1189
Join date : 2009-12-01

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PostSubject: I am disapoint.   I am disapoint. EmptyFri Sep 24, 2010 12:55 am

Have any of you ever played Metal Gear Solid 3?

Did you ever notice how well the vibrations in the controller went really well with the cutscenes?

Like when Volgin was punching Naked Snake in the face repeatedly?

Every time Volgin's fist met Snake's face the controller would kinda shake.

That was awesome.

Why haven't more games done this?

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DemonWolf
Four Star General (Moderator)
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DemonWolf

Posts : 9104
Join date : 2009-09-11
Age : 27
Location : UK? Yes I'm fine.

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PostSubject: Re: I am disapoint.   I am disapoint. EmptyFri Sep 24, 2010 3:30 am

Errm...I thought vibration was used well in games like The Darkness, when you're tied to a chair and a guy starts to drill into your head (I mean literally, with a drill) and it vibrates at those points. It's pretty darn epic.
And Alan Wake, when there are weird things going on, like sudden noises, the controller vibrates alongside it.
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PostSubject: Re: I am disapoint.   I am disapoint. EmptyFri Sep 24, 2010 7:49 am

I swear more games do this, like Splinter Cell Conviction I think does. But most of the time I am to busy watching the cutscene to notice Razz
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Pickles
Chief Warrant Officer 4
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Pickles

Posts : 1189
Join date : 2009-12-01

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PostSubject: Re: I am disapoint.   I am disapoint. EmptyTue Sep 28, 2010 1:00 am

DemonWolf wrote:
Errm...I thought vibration was used well in games like The Darkness, when you're tied to a chair and a guy starts to drill into your head (I mean literally, with a drill) and it vibrates at those points. It's pretty darn epic.
And Alan Wake, when there are weird things going on, like sudden noises, the controller vibrates alongside it.

Forgot all about the Darkness.

It looks pretty cool.
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PostSubject: Re: I am disapoint.   I am disapoint. Empty

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