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 MAG and Move impressions

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Freemon34'
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PostSubject: MAG and Move impressions   MAG and Move impressions EmptySat Oct 02, 2010 7:39 pm

Anyone else try move on MAG? I tried it today and its pretty fun and very accurate, but its hard to get used to with the analog stick on the sixaxis. Guess I need to get a nav. controller tomorrow.
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySat Oct 02, 2010 8:10 pm

I've been thinking about picking up MAG since it's part of the Greatest Hits catalog (along with Demon's Souls). I doubt I'd use it with Move, though.
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Ozsem
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySat Oct 02, 2010 10:15 pm

To tell the truth its a dumb move (no pun intended) for Sony to remake MAG for Move. It never did well way before when it had a basic controller to use it with. If anything they should use a better or new games to use Move on.
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySat Oct 02, 2010 11:08 pm

Ozsem wrote:
To tell the truth its a dumb move (no pun intended) for Sony to remake MAG for Move. It never did well way before when it had a basic controller to use it with. If anything they should use a better or new games to use Move on.

I'd rather a company support a game over a period of time than have it die after every a new game in the series every year, like COD. Plus MAG got a lot of extra features aside from Move in the latest update, including a new game mode, currency system, and a new skill tree.
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySun Oct 03, 2010 12:41 am

Sony need to stop forcing their developers to make Move games when they don't really need them. I would have much preferred Quantic Dream to make more Heavy Rain DLC rather than Move support and Guerrila Games can probably do with the extra time polishing Killzone 3 rather than putting in Move support which no one will play.
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Jamin
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySun Oct 03, 2010 1:00 am

ghost23 wrote:
Sony need to stop forcing their developers to make Move games when they don't really need them. I would have much preferred Quantic Dream to make more Heavy Rain DLC rather than Move support and Guerrila Games can probably do with the extra time polishing Killzone 3 rather than putting in Move support which no one will play.
All they're doing is making games compatible with a new controller. For companies like Quantic Dream, its more effort on their part, since they have to sequence the move movements with the scenes.
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySun Oct 03, 2010 2:55 am

u know who plays that? gay nigguhs!
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ghost23
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySun Oct 03, 2010 3:02 am

Jamin wrote:
ghost23 wrote:
Sony need to stop forcing their developers to make Move games when they don't really need them. I would have much preferred Quantic Dream to make more Heavy Rain DLC rather than Move support and Guerrila Games can probably do with the extra time polishing Killzone 3 rather than putting in Move support which no one will play.
All they're doing is making games compatible with a new controller. For companies like Quantic Dream, its more effort on their part, since they have to sequence the move movements with the scenes.

But Quantic Dream have come out and said that Sony wanted them to make Heavy Rain for Move rather than new DLC. I would have much rather preferred new content for the story.
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySun Oct 03, 2010 3:57 am

SkillzKing wrote:
u know who plays that? gay nigguhs!

lmao..im gonna agree with you
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySun Oct 03, 2010 9:17 am

☺☻♥♦♣○◙♂♀◄↕ wrote:
u know who plays that? gay nigguhs!
LMAO! lol! Ur awesome.
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptyFri Oct 08, 2010 11:31 pm

How were you able to play with Move on Oct. 2? When I tried to play MAG with Move a couple days ago, I couldn't because the version 2.0 update that includes Move support had not come out yet.
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySat Oct 09, 2010 3:21 pm

Invincible wrote:
How were you able to play with Move on Oct. 2? When I tried to play MAG with Move a couple days ago, I couldn't because the version 2.0 update that includes Move support had not come out yet.
2.00 came out on October 1st, how did you not get the update???
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySat Oct 09, 2010 5:12 pm

Eiffel65 wrote:
Invincible wrote:
How were you able to play with Move on Oct. 2? When I tried to play MAG with Move a couple days ago, I couldn't because the version 2.0 update that includes Move support had not come out yet.
2.00 came out on October 1st, how did you not get the update???

I don't know. I borrowed MAG from a friend and after the 30 minute install and update, it still would not let me play with Move.

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Freemon34'
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PostSubject: Re: MAG and Move impressions   MAG and Move impressions EmptySat Oct 09, 2010 10:19 pm

Invincible wrote:
Eiffel65 wrote:
Invincible wrote:
How were you able to play with Move on Oct. 2? When I tried to play MAG with Move a couple days ago, I couldn't because the version 2.0 update that includes Move support had not come out yet.
2.00 came out on October 1st, how did you not get the update???

I don't know. I borrowed MAG from a friend and after the 30 minute install and update, it still would not let me play with Move.

Well the start up is wierd you need to start the game with a move controller then it should show you how to calibrate it after the little instructions on the start up.
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