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 Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering

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Master_Chief
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyThu Jan 14, 2010 11:15 pm

ghost23 wrote:
EventGamer wrote:
I don't get it. The faces look better in U2 and Heavy Rain IMO. But the 360 does the anti-aliasing better.

It's cause the 360 GPU does Anti-Aliasing better than the PS3 GPU and i don't think the cells can do anti-aliasing.
It cant. Thats why some games on PS3 use quincux AA which blurs the image in order to soften the edges. Looks terrible too. Gives the game a low rez less sharper look. PS3 version of NFS Shift uses it and same with PS3 version of GTA. Alot more profound in motion than in screenshots though.
http://www.vgchartz.com/forum/thread.php?id=55284


Last edited by Master_Chief on Thu Jan 14, 2010 11:20 pm; edited 1 time in total
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day walker
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyThu Jan 14, 2010 11:19 pm

Master_Chief wrote:
ghost23 wrote:
EventGamer wrote:
I don't get it. The faces look better in U2 and Heavy Rain IMO. But the 360 does the anti-aliasing better.

It's cause the 360 GPU does Anti-Aliasing better than the PS3 GPU and i don't think the cells can do anti-aliasing.
It cant. Thats why some games on PS3 use quincux AA which blurs the image in order to soften the edges. Looks terrible too. Gives the game a low rez less sharper look. PS3 version of NFS Shift uses it and same with PS3 version of GTA.
bungies using that technique aswell the blur one, when kat hs her arm out ou can see the edge is very smooth by bungie blurrng it, man AA and the blur effect jaggies what jaggies,
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TheUniversalGamer
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyThu Jan 14, 2010 11:52 pm

day walker wrote:
Master_Chief wrote:
ghost23 wrote:
EventGamer wrote:
I don't get it. The faces look better in U2 and Heavy Rain IMO. But the 360 does the anti-aliasing better.

It's cause the 360 GPU does Anti-Aliasing better than the PS3 GPU and i don't think the cells can do anti-aliasing.
It cant. Thats why some games on PS3 use quincux AA which blurs the image in order to soften the edges. Looks terrible too. Gives the game a low rez less sharper look. PS3 version of NFS Shift uses it and same with PS3 version of GTA.
bungies using that technique aswell the blur one, when kat hs her arm out ou can see the edge is very smooth by bungie blurrng it, man AA and the blur effect jaggies what jaggies,
Now that you mention it, I am noticing the blur.
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Master_Chief
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 6:26 am

day walker wrote:
Master_Chief wrote:
ghost23 wrote:
EventGamer wrote:
I don't get it. The faces look better in U2 and Heavy Rain IMO. But the 360 does the anti-aliasing better.

It's cause the 360 GPU does Anti-Aliasing better than the PS3 GPU and i don't think the cells can do anti-aliasing.
It cant. Thats why some games on PS3 use quincux AA which blurs the image in order to soften the edges. Looks terrible too. Gives the game a low rez less sharper look. PS3 version of NFS Shift uses it and same with PS3 version of GTA.
bungies using that technique aswell the blur one, when kat hs her arm out ou can see the edge is very smooth by bungie blurrng it, man AA and the blur effect jaggies what jaggies,
But the 360 use multisampling AA and the PS3 uses quinncux AA.
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dreadraptor85
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 6:38 am

Master_Chief wrote:
day walker wrote:
Master_Chief wrote:
ghost23 wrote:
EventGamer wrote:
I don't get it. The faces look better in U2 and Heavy Rain IMO. But the 360 does the anti-aliasing better.

It's cause the 360 GPU does Anti-Aliasing better than the PS3 GPU and i don't think the cells can do anti-aliasing.
It cant. Thats why some games on PS3 use quincux AA which blurs the image in order to soften the edges. Looks terrible too. Gives the game a low rez less sharper look. PS3 version of NFS Shift uses it and same with PS3 version of GTA.
bungies using that technique aswell the blur one, when kat hs her arm out ou can see the edge is very smooth by bungie blurrng it, man AA and the blur effect jaggies what jaggies,
But the 360 use multisampling AA and the PS3 uses quinncux AA.

In English? ....... scratch
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343_Guilty_Spark
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 7:07 am

EventGamer wrote:
day walker wrote:
Master_Chief wrote:
ghost23 wrote:
EventGamer wrote:
I don't get it. The faces look better in U2 and Heavy Rain IMO. But the 360 does the anti-aliasing better.

It's cause the 360 GPU does Anti-Aliasing better than the PS3 GPU and i don't think the cells can do anti-aliasing.
It cant. Thats why some games on PS3 use quincux AA which blurs the image in order to soften the edges. Looks terrible too. Gives the game a low rez less sharper look. PS3 version of NFS Shift uses it and same with PS3 version of GTA.
bungies using that technique aswell the blur one, when kat hs her arm out ou can see the edge is very smooth by bungie blurrng it, man AA and the blur effect jaggies what jaggies,
Now that you mention it, I am noticing the blur.

"Blur" is a bad word for what your talking about. Anti-Aliasing or AA "Smooths" the edges of polygons so they don't have that jaggy look. The Xbox 360 has hardware that can do this on the fly without using any other resources all in post. The PS3 has to use one of it's sub processors and it ends up effecting the whole image, that's why you see PS3 games with actual blurry textures.

Now "blurring" effect you see on Lone Wolf's arm as the camera focuses on Kat in the Reach trailer is not an artifact of anti aliasing techniques. It's an intentional effect to give the illusion of depth of field, as if a camera couldn't focus on a near object while it's focused on a far away one. It's actually a rather impressive special effect. Uncharted 2 looks to be using a similar effect on Drake while the camera focuses on the girl.

Speaking of, if you want to see jaggies take a look at the edges of girls face in Unharted 2.
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TheUniversalGamer
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 7:19 am

343_Guilty_Spark wrote:
Speaking of, if you want to see jaggies take a look at the edges of girls face in Unharted 2.
I think that's just the quality of the image, because I don't remember it looking that bad when I was playing the game.
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day walker
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 7:52 am

woah peolpe are becoming hardware no it alls, how the hell did that happen, i wanna join the school, lol atleast we know our consoles specs ps3 fanboys only believe in teh cell.
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Master_Chief
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 8:49 am

day walker wrote:
woah peolpe are becoming hardware no it alls, how the hell did that happen, i wanna join the school, lol atleast we know our consoles specs ps3 fanboys only believe in teh cell.
PS3 fanboys believe whatever Sony tells them to believe. Or whatever their deluded minds convince them of.
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343_Guilty_Spark
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 5:39 pm

EventGamer wrote:
343_Guilty_Spark wrote:
Speaking of, if you want to see jaggies take a look at the edges of girls face in Unharted 2.
I think that's just the quality of the image, because I don't remember it looking that bad when I was playing the game.

Jaggies are usually less noticeable in motion, but the fact is that Naughty Dog had to sacrifice AA to bump up other effects and details. Halo Reach's trailer shows highly detailed and artfully animated facial effects without sacrificing system performance or other details. The PS3 and the Xbox 360 have their pros and cons, but the two are about matched in power. That's something PS3fantards never want to admit.
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day walker
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 6:09 pm

^ but teh cell is made from Gods left nut, why would sony lie to us we ps3fanboys know all, lol i love it when they say that, and with halo reaches graphics in motion it will look BA, that and seeing a covvie ship landing in a ditch after a nuke goes of would be epic.
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Noel
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyFri Jan 15, 2010 7:46 pm

Uncharted 2 looks like a Tarzan movie.
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day walker
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptySat Jan 16, 2010 10:45 pm

just a thought wont the faces get better since bungies in what the alpha stage, of development
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ghost23
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptySat Jan 16, 2010 11:06 pm

day walker wrote:
just a thought wont the faces get better since bungies in what the alpha stage, of development

Bungie developed the gameplay and missions first and then start working on graphics and tech.
The trailer was supposedly only running at 40% of Reach's potential.
In other words the entire game was built at 40% and now they are polishing

http://xboxevolved.e-mpire.com/article/Halo_Reach/5965.html
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day walker
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptySat Jan 16, 2010 11:37 pm

ghost23 wrote:
day walker wrote:
just a thought wont the faces get better since bungies in what the alpha stage, of development

Bungie developed the gameplay and missions first and then start working on graphics and tech.
The trailer was supposedly only running at 40% of Reach's potential.
In other words the entire game was built at 40% and now they are polishing

http://xboxevolved.e-mpire.com/article/Halo_Reach/5965.html

cool i did notice some halo 3 textures and dodgy terrain in the trailer knew they would get better, i mean kats face my god looks hot lol and shes only 22 or 23,
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 2:35 pm

the Halo Reach trailer is CGI rendered does anyone else know this? its not ingame footage..
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DemonWolf
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 2:39 pm

RagnathePhunkGamer wrote:
Uncharted 2 looks like a Tarzan movie.

Hahahahahah!! xD That made me laugh so much.
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Arbiteris
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 3:07 pm

Perditionsghost wrote:
the Halo Reach trailer is CGI rendered does anyone else know this? its not ingame footage..

It is.Game Informer and Bungie confirmed it.
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343_Guilty_Spark
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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 6:10 pm

Perditionsghost wrote:
the Halo Reach trailer is CGI rendered does anyone else know this? its not ingame footage..

It's been confirmed to be an in-game cut scene. Game Informer proved it.
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ghost23
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 7:50 pm

day walker wrote:
ghost23 wrote:
day walker wrote:
just a thought wont the faces get better since bungies in what the alpha stage, of development

Bungie developed the gameplay and missions first and then start working on graphics and tech.
The trailer was supposedly only running at 40% of Reach's potential.
In other words the entire game was built at 40% and now they are polishing

http://xboxevolved.e-mpire.com/article/Halo_Reach/5965.html

cool i did notice some halo 3 textures and dodgy terrain in the trailer knew they would get better, i mean kats face my god looks hot lol and shes only 22 or 23,

Why the fuck does everyone keep saying Kat is hot????!?!?!?!?!?
I dont see anything special in here. lol
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Arbiteris
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 7:51 pm

ghost23 wrote:
day walker wrote:
ghost23 wrote:
day walker wrote:
just a thought wont the faces get better since bungies in what the alpha stage, of development

Bungie developed the gameplay and missions first and then start working on graphics and tech.
The trailer was supposedly only running at 40% of Reach's potential.
In other words the entire game was built at 40% and now they are polishing

http://xboxevolved.e-mpire.com/article/Halo_Reach/5965.html

cool i did notice some halo 3 textures and dodgy terrain in the trailer knew they would get better, i mean kats face my god looks hot lol and shes only 22 or 23,

Why the fuck does everyone keep saying Kat is hot????!?!?!?!?!?
I dont see anything special in here. lol

She IS hot!!!
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Perditionsghost




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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 8:06 pm

where is my post? and CGI rendered graphs lmfao wow i cant believe you guys think these are ingame screenshots now uncharted 2 actually looks like that in-game, throughout the entire game thats a fact.. lame me call me a troll or whatever youd like but i know the truth and you all are not telling it..
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ghost23
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Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 Empty
PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 8:08 pm

Perditionsghost wrote:
where is my post? and CGI rendered graphs lmfao wow i cant believe you guys think these are ingame screenshots now uncharted 2 actually looks like that in-game, throughout the entire game thats a fact.. lame me call me a troll or whatever youd like but i know the truth and you all are not telling it..

butthurt jealously at its finest. Developers confirmed that it is in-game. You just don't want the 360 still having amazing graphics in 2010 when all you fantards said that 360 would reach its limit in 2008.
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Perditionsghost




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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 8:09 pm

flame me not lame mistype
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d1drftgp




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PostSubject: Re: Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering   Halo Reach graphics PWN Uncharted 2 and Heavy Rain: Face Rendering - Page 5 EmptyMon Jan 18, 2010 8:22 pm

i'm not a ps3 owner im a pc gamer and i was just stating that they are cgi rendered graphs i wanted an intelligent debate but you ban me because you assumed i was a ps3 "fantard" well kind sir i'm not an ps3 owner and i think 360 has a good line up for 2010 i was just pointing some things out
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